#define ADR_EngineLTC 0x00485E40
#define ADR_D3D 0x90CB70
or
#define ADR_D3D 0x90BF20
#define ADR_DrawPrim 0x8024F8
or
#define ADR_DrawPrim 0x8024F0
#define ADR_RAPID1 0x375AE99B
#define ADR_RAPID2 0x375B7A7E
#define ADR_RAPID3 0x375B3937
#define ADR_RAPID4 0x375B7A85
#define ADR_RAPID5 0x375B78B8
#define ADR_SuperBullets 0x375B1A26
#define ADR_LTClient 0x378F5D90
#define ADR_NoRecoil1 0x3754B470
#define ADR_NoRecoil2 0x3765E389
#define ADR_NoRecoil3 0x3754B484
#define ADR_NoRecoil4 0x3754B478
#define ADR_RandomPlayer 0x37935500
#define ADR_EnemyPlayer 0x37151330
#define ADR_GlassWalls 0x59D43A
#define ADR_NoReload 0x375B6D84
#define ADR_Teleport 0x37935600
#define ADR_PlayerStats 0x37181387
#define ADR_WeaponRange1 0x375B7009
#define ADR_WeaponRange2 0x375B7389
#define ADR_NameTags 0x372DB18D
ADR_LTClientShellBase 0x378F5D78
#define ADR_LocalPlayer 0x37151EF0
#define ADR_RemoteKill1 0x3754BD3B
#define ADR_RemoteKill2 0x3754BD3C
#define ADR_RemoteKill3 0x3754BF8B
#define ADR_RemoteKill4 0x3754BF8C


cGameClientShell
#define GCA 0x377A7AC8
Class
class cGameClientShell
{
public:
virtual void Function0();
virtual void Function1();
virtual void Function2();
virtual void Function3();
virtual void Function4();
virtual void Function5();
virtual void Function6();
virtual void Function7();
virtual void Function8();
virtual void Function9();
virtual void Function10();
virtual void Function11();
virtual void Function12();
virtual void Function13();
virtual void Function14();
virtual void Function15();
virtual void Function16();
virtual void Function17();
virtual void Function18();
virtual void Function19();
virtual void Function20();
virtual void Function21();
virtual void Function22();
virtual void Function23();
virtual void Function24();
virtual void Function25();
virtual void Function26();
virtual void Function27();
virtual void Function28();
virtual void Function29();
virtual void Function30();
virtual void Function31();
virtual void Function32();
virtual void Function33();
virtual void Function34();
virtual void Function35();
virtual void Function36();
virtual void Function37();
virtual void Function38();
virtual void Function39();
virtual void Function40();
virtual void Function41();
virtual void Function42();
virtual void Function43();
virtual void Function44();
virtual void Function45();
virtual void Function46();
virtual void Function47();
virtual void Function48();
virtual void Function49();
virtual void Function50();
virtual void Function51();
virtual void Function52();
virtual void Function53();
virtual void Function54();
virtual void Function55();
virtual void Function56();
virtual cSFXMgr* GetSFXMgr();
}
I got only cSFXMgr , if i can find other things i will update it for you